Double Dice

Double Dice is a test project built with the Unity engine (C#), Adobe Creative Suite, and Blender. The whole game was created in roughly 8 hours. Players wager on the sum of their dice rolls to win or lose money, just like in a real casino scenario.
This small concept game required the creation of 3D models, textures, and sound effects among other assets. I programmed a system to determine when a die had come to a hault and checked which side was facing upwards, then summed the two results to calculate a win/loss. It was an enjoyable test of my skill set under the pressure of time, and there will definitely be more “casino-concepts” like this in the future.